ELDER SIGN

Players: 1-8
Game Time: 90 min
Ages: 13 and up
Complexity: Medium
Strategy: Medium
Luck: Medium
Cooperative Dice-Rolling Game
Detailed Game Info
Download Official Instructions


Elder Sign is a fast-paced, cooperative dice game of supernatural intrigue for one to eight players by Richard Launius and Kevin Wilson, the designers of Arkham Horror. Players take the roles of investigators racing against time to stave off the imminent return of the Ancient One. Armed with tools, allies, and occult knowledge, investigators must put their sanity and stamina to the test as they adventure to locate Elder Signs, the eldritch symbols used to seal away the Ancient Ones and win the game.

To locate Elder Signs, investigators must successfully endure Adventures within the museum and its environs. A countdown mechanism makes an Ancient One appear if the investigators are not quick enough. The investigators must then battle the Ancient One. A clever and thematic dice mechanism pits their exploration against monsters and the sheer difficulty of staying sane and healthy, all within the standard game duration of one to two hours.

This board game has received awards for its use of theme and supernatural atmosphere.  Players will spend most of their turns rolling a set of unique dice.  However, there is a good deal of strategy involved in how you work together with your fellow players to handle all evil thrown at your team.  Simply rolling dice and placing them  on the board without thinking ahead several turns will cause your team of investigators to lose to the Ancient One.  The mechanics are fairly simple and easy to learn, especially if you have played other dice games like Roll for the Galaxy, Euphoria or Star Trek: Five Year Mission.  If you are totally new to the concept of dice-rolling strategy, there is a small learning curve but nothing too extreme.